Blog – Página: 52 – POATEK
março 22, 2019

Business travel, now what?

Last month I had another opportunity to travel to visit one of Poatek’s clients. This time I spent two weeks in Miami, Florida, and since I had already visited this […]
março 15, 2019

Adding precompiled headers to a C++ game and porting it to Android

Last year I participated in a game development project in my spare time. The idea was to do a small, top-down RPG with roguelike elements. The game was made for […]
março 12, 2019

Android Workshop: Learning together is always better!

Last week we started the Android Workshop at Poatek, that will happen every Monday from now on: our goal is to build, together, an app that will use the best […]
março 22, 2019

Business travel, now what?

Last month I had another opportunity to travel to visit one of Poatek’s clients. This time I spent two weeks in Miami, Florida, and since I had already visited this […]
março 15, 2019

Adding precompiled headers to a C++ game and porting it to Android

Last year I participated in a game development project in my spare time. The idea was to do a small, top-down RPG with roguelike elements. The game was made for […]
março 12, 2019

Android Workshop: Learning together is always better!

Last week we started the Android Workshop at Poatek, that will happen every Monday from now on: our goal is to build, together, an app that will use the best […]
março 22, 2019

Business travel, now what?

Last month I had another opportunity to travel to visit one of Poatek’s clients. This time I spent two weeks in Miami, Florida, and since I had already visited this […]
março 15, 2019

Adding precompiled headers to a C++ game and porting it to Android

Last year I participated in a game development project in my spare time. The idea was to do a small, top-down RPG with roguelike elements. The game was made for […]
março 12, 2019

Android Workshop: Learning together is always better!

Last week we started the Android Workshop at Poatek, that will happen every Monday from now on: our goal is to build, together, an app that will use the best […]

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